How massive are these power-ups? About as massive as VY Canis Majoris, go look it up :) Okay maybe not THAT big but you get the point. Duckbill Mole 58,000 LE Power: 155 Speed: 80 Armor: 65 Shield: 75 Fire: Absorb! Water: 150% Thunder: 100% Note: Like to heal and power-up himself with fire attacks. Rafflesian 31,500 LE Power: 115 Speed: 70 Armor: 75 Shield: 65 Note: Has a Build LE if you care to steal it. Her stats improve every turn she takes. Heals every turn. ALSO NEW HYPER MODES! Hyper Mode Information: Absolute Zero (Zero) LE +50% Power +100% (Yikes) Speed +50% WE Gain +50% 50% Damage from Water based attacks Note: This hyper mode makes Zero fly, making him hard to hit with combat attacks. Also if his LE drops to 25% or less he goes berserk. Only way to cure it is to heal him. Plus most of his action trigger attacks are ice based. Ultimate Armor (X) Power +100% Speed +50% WE Gain +40% Note: Like Zero, X flies now, handy. Not a whole lot of bonuses but they are really nice. That point is moot though since his action trigger is FINAL STRIKE for crying out loud. Moral of the story: X and Zero are basically never leaving the party now. Zero rips one person's face off, and X blasts everything to hell. The old hyper modes are still useful however. Zero versus a water absorbing enemy for example. Also, YAY WAFFLES!
Let's Play MMX Command Mission Part #034 Massive Power-Ups - YouTube | |
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Gaming | Upload TimePublished on 15 Feb 2012 |
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